New build: A feedback-centric video synthesizer, the 100PFB

 
100PFB_Logo_white_vector.png
 

Check out the page here!

Via the 100PFB page:

The 100PFB, which stands for 100% Feedback, is a video synthesizer based around creating a no-input feedback loop by feeding two analog video signal converters into each other and exposing controls for manipulating the image.

The I/O includes two composite video outputs (one for the main mix, one for a mini monitor), a VGA output, an external signal/audio input with on/off, and a 5v power jack.

The main panel includes mix knobs for the red, green and blue channels, ‘pulse’ buttons for each channel, an LFO with on/off and controls for rate, shape, depth, switches to send the LFO to each color channel, image shift buttons, zoom/crop adjustment, basic menu controls, and switches for causing some visual glitches.

The device was built into an enclosure which was painted using a hydro-dipping marbling technique.

Custom built for Adam Kane who does visuals over at the 100% Electronica stream on Twitch.

August, 2020.

Updated Casio SA-2 Circuit Bending Schematics

I had some documentation on circuit bending the Casio SA series up, but while helping somebody work on their own I realized how shoddy, old, and ugly those old images were and decided to make a new one. This new diagram includes all information I’m currently aware of in regards to circuit bending the Casio SA-2 (and many others in the Casio SA family) based on personal experience and available information scattered across the internet.

Over at the schematics page

Animated pixel art

The fireworks were nonstop in Brooklyn for the past few weeks, and I put together this little pixel art scene with background ambience of the city on July 4th :)

Live Visuals // 2019 Reel is finally edited and uploaded!

Finally got this reel together! Here are a bunch of moments from running live visuals in 2019 condensed into a little reel.

It took me getting through the ~20 event recap videos (Cutting 5-7 hours of footage down to <15 minutes each) and then selecting some sections from all of those, so it’s been something I sort of put on the backburner due to the sheer amount of time needed. So glad to have all of this together now!

Music Release: Gleix - Data Will Call / This Kind of Thing (Two track single on 7")

Data Will Call / This Kind of Thing is a two-track breakcore single out on 7” 45rpm lathe and for digital download on BandCamp. On all streaming platforms shortly. This marks the second single off of an upcoming full length album, Anxiety Dreams, which I hope to have out later this year.

This release, including the physical copy, is pay what you want. At minimum I will ask that you cover shipping. The recommended donation for this release is $15. All proceeds for this release will be donated to the Black Visions Collective. More info @ www.blackvisionsmn.org - If there is a different organization you would like your money donated to, just press "Include a message" during checkout and let me know.

Released via Lagom Audio/Visual

Data Will Call Music Video here.

6/20 update: Up on Spotify

FullMockup_Square2500k.png



Live Visuals // A bunch of event recaps from 2019 edited together and posted!

Finally had the time to edit together some highlights of my live visual work at The Brooklyn Mirage, with a focus on some events from the 2019 season.

You can find some videos within the posts for each event on the live visuals page, or check out the full playlist here!

Here’s one particular night where I was having too much fun live coding some experimental systems with the live camera feed:

And one that gives a better view of the whole venue:



Music Video: Gleix - Data Will Call

Image-Line, makers of FL Studio which I use for music production, opened up a contest to build something using their visualizer plugin. This is my entry.

///

Data Will Call is a track off of an upcoming two track breakcore 7" single by Gleix. This music video was built fully within the song's project file in FL Studio using the zGameEditor Visualizer plugin (v2.73). The visual plugin for this project is utilizing 55+ total layers with 400+ detailed automation clips linked to shader parameters, as well as audio from a few mixer channels, to craft this tightly synchronized music video. The only external asset is my logo.

 Thank you to Image-Line for putting together this contest - this is a plugin I had completely overlooked and I had a ton of fun diving in and learning it while trying to craft a music video to fit this piece.

 I think the potential of the plugin to do more than a one-scene visualizer for a track is massive! While many of the shaders that have been ported to the plugin don't have a ton of hooks in them for more control, it still provides a way to modify and sequence a ton of shader parameters in real-time! I really wanted to try and showcase what it's capable of in it's current form and am excited to play with this a little more in the future. Good luck everybody who's entering!

 Visit me at https://www.gleix.net // @gleix on instagram // https://www.twitch.tv/gleix for live streams. Watch for the release with Lagom Audio/Visual in the next month or so.

 Credits & appreciation for shader authors and those who ported them to the plugin:

 ColorCyclePalette (0:44 to darken) - cynex

Xyptonjtroz (0:00) - nimitz

ColorBlobs (Throughout as the glowing white orbs) - @paulofalcao

Protean Clouds (0:15, throughout intro)- nimitz @stormoid

Youlean Blur, Youlean Peak Shapes (1:48), Youlean Tunnel (0:38), Youlean Waveform (1:18), Youlean Pixelate (1:38) - Youlean

Combustible Voronoi (0:34) - Shane (converted by Youlean & StevenM) https://www.shadertoy.com/view/4tlSzl

Neon Lit Hexagons (0:47) - Shane,Youlean

StrangeAcid (0:23), TextDraw, FeedMe (2:17), BoxedIn (0:41), Blooming - Jph Wacheski http://jph_wacheski.itch.io/

Hexagonal Blocks (0:50) - Shane (converted by Youlean & StevenM) https://www.shadertoy.com/view/XdjyWD

Cubic Truchet Pattern (0:58) - Shane (converted by Youlean & StevenM) https://www.shadertoy.com/view/4lfcRl

Psuedo CJKV Characters (1:18) - Shane (converted by Youlean & StevenM) https://www.shadertoy.com/view/Xtcczj

RhodiumLiquidCarbon (0:31, throughout) - Jochen Feldkoetter http://www.soundcloud.com/virgill Adapted from https://www.shadertoy.com/view/llK3Dy

SplinePeaks (1:18) - David Hoskins Adapted from https://www.shadertoy.com/view/MsXGDj

Oblivion (1:32) - nimitz  Twitter: @stormoid Adapted from https://www.shadertoy.com/view/XtX3DH

Transparent Isoslices (1:16, 2:04) - Shane (converted by Youlean & StevenM) https://www.shadertoy.com/view/MsjBDR 

Stack Trace (1:09, 2:25)  - srtuss Adapted from https://www.shadertoy.com/view/lt23WG

BallZ (0:49) - Rado1

StereoWaveForm (2:25) - StevenM

Cheap Cloud Flythrough (1:29, throughout) - Shane (converted by Youlean & StevenM) https://www.shadertoy.com/view/Xsc3R4 

Polar (2:52) - K+OBV10U3_NINJA

Boaty Goes Caving (1:36), Alps (1:40), Alien Thorns (1:51) - Dave Hoskins

Extruded Video Image (2:13, throughout the end section) - Shane (converted by Youlean & StevenM) https://www.shadertoy.com/view/tsdXDB 

Linear (2:04) - StevenM,OBV10U3_NINJA,Youlean

Notebook Drawings (2:09) - Florian Berger - shaderoo.org

And whoever brought FL Chan into the mix